Showing posts with label RCT4. Show all posts
Showing posts with label RCT4. Show all posts

Roller Coaster Tycoon 4 Suggestions


We've had many suggestions pour in about what new features should be added to Roller Coaster Tycoon 4 (if or when it ever comes out) as well as what was liked or disliked about Roller Coaster Tycoon 3 (RCT3) Listed below are some of the best suggestions from our readers:


  • Paths which can curve (not just square corners)
  • better UI interface and controls
  • Remove lag and lock the game at 30FPS 
  • Add catwalks and realistic stations to the coasters - more realism!
  • keep the onboard camera mode
  • More roller coaster types!
  • Be able to add an extra train on a rollercoaster without closing the attraction
  • More diverse park guests - different heights, weights, etc.
  • Realistic supports
  • More themes and themes from existing amusement parks
  • Sit down restaurants
  • More realistic track construction - can drop at any angle



Do you have any more suggestions or ideas for RCT4?


Learn how to design a coaster.

How to design a roller coaster book

If you’re an avid fan of Roller Coaster Tycoon or No Limits coaster simulations then you may really enjoy this new book. Have you ever wondered what it takes to design and build a roller coaster? At last, there's a book that shows you. Coasters 101: An Engineering Guide to Roller Coaster Design examines the numerous diverse aspects of roller coaster engineering, including some of the mathematical formulas and engineering concepts used.


This technical guide is the most detailed roller coaster design book to date and will take you through the entire process, from concept to creation. A must read for every enthusiast and aspiring roller coaster engineer!

 I'll be talking about roller coasters on an upcoming episode of the Omgea Tau podcast (science and engineering in your headphones).

Purchase the eBook Kindle edition from Amazon.

Rollercoaster Tycoon 3D coming to Nintendo 3DS


Since its inception in 1999, Chris Sawyer's original RollerCoaster Tycoon and its sequels have captivated audiences with a gaming experience that put a whole new spin on the world of theme parks. Now, 12 years later and over 11 million units sold, Atari, one of the world's most recognized publishers and producers of interactive entertainment, is bringing RollerCoaster Tycoon back with a captivating 3D gameplay experience! Next year immerse yourself in the pinnacle of all theme park simulators with RollerCoaster Tycoon 3D, tailored exclusively for Nintendo 3DS(TM).

"RollerCoaster Tycoon 3D marks the return of one of the most popular game franchises and delivers an innovative, robust and unrestricted theme park simulator to the next generation of Tycoon fans," said Jim Wilson, CEO of Atari.

From constructing the wildest roller coasters to picking out the perfect spot for your stores and amenities amidst jam-packed crowds, you can finally enjoy the classic RollerCoaster Tycoon experience on a handheld device for the first time ever.

Complete creative freedom with intuitive and streamline controlsFully enjoy the features that made the beloved series popular: a deep coaster construction system and robust theme park customization. Design the wildest, most imaginative roller coasters through the "Coaster Creator" option using a user-friendly, touchscreen toolset and a wide array of upgrade possibilities and themes at your disposal.

A deep and immersive management simulation experienceThe world of RollerCoaster Tycoon isn't just about creating roller coasters; managing theme parks is paramount to keeping finances flowing to build even more! This latest installment takes the demanding management simulation from the series and compresses it into a handheld form, creating a challenging yet manageable take on the genre for players of all ages.

New gameplay mode with special unlockable contentCompletely new to the series is the "Coaster Story" mode, which blends together tutorials and park challenges into a cohesive and entertaining narrative. Choose your own player character and set off on a journey around the world to expand your roller coaster empire.

As you progress, you'll unlock tons of unique attractions, themes, amenities and more.
Jump straight into "Park Sandbox" mode and take controlPlayers who want to get right into the action can quickly jump into the open-ended "Park Sandbox" mode and play RollerCoaster Tycoon 3D the classic way, where the only thing that matters is just how far you can take your own theme park. With the advanced networking capabilities of Nintendo 3DS, sharing your park creations is now easier than ever!
Read the full press release on PR Newswire via Marketwatch.

Roller Coaster Tycoon 4 Under Development

It seems as if work may have finally started on the long-awaited Roller Coaster Tycoon 4 (RCT4) game. The company has started a thread on its forums asking members what they want to see in the next installment in the popular game series. We suggest you share your thoughts so that they can improve upon the last game. If you don't feel like registering on the Atari website (I don't blame you), post your suggestions using our comment system below and we'll pass them along! We'll keep you updated on any new developments, such as when a release date for RCT4 is finally set. No word yet if Chris Sawyer is involved either.

What would I like to see in Roller Coaster Tycoon 4? I'd like to see the game return to its roots. RCT2 was the best of the series, so I'd like the game to revert back to that format. Basically, just take the same RCT2 game and add more stuff. More flexibility with custom layouts, better landscaping shaping and forming tools, more rides, shops, and theme elements. What do you think?



How to Design a Roller Coaster